Mistfall Hunter Quality Tiers — The Seven-Step Ladder & Map Caps
Mistfall Hunter's seven-step quality ladder — Broken, Common, Refined, Exceptional, Epic, Legendary, Sacred — and how each tier maps to map difficulty caps and drop sources.
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Mistfall Hunter's seven-step quality ladder — Broken, Common, Refined, Exceptional, Epic, Legendary, Sacred — and how each tier maps to map difficulty caps and drop sources.
The single rarity ladder that governs weapons, armor, accessories (amulets / rings), gems, and tactical items. Every piece of gear in Mistfall Hunter rolls on the same seven-step ladder; the only thing that changes between categories is which affixes the roll can spend its budget on.
| Tier | Localized | Notes |
|---|---|---|
| 1 | Broken | Starting gear, often found in white chests. |
| 2 | Common | White-grade drops; easy to replace. |
| 3 | Refined | Green-grade; first "real" upgrade. |
| 4 | Exceptional | Blue-grade; mid-game budget BiS. |
| 5 | Epic | Purple-grade; pre-endgame BiS. |
| 6 | Legendary | Gold-grade; endgame BiS. |
| 7 | Sacred | Orange-grade; top-end chase gear. |
Each tier adds roughly 15–25% damage / utility over the previous tier, with named set bonuses at Legendary and Sacred.
The maximum tier a map mode can roll is fixed by the map's difficulty. Higher-difficulty modes unlock the top of the ladder.
| Tier | Max map mode it appears in |
|---|---|
| Broken | All modes |
| Common | All modes |
| Refined | Normal · Hard (Sacred Grove, Brand Stronghold) |
| Exceptional | Normal · Hard · Chaos (Sacred Grove) |
| Epic | Normal · Hard · Chaos (Brand Stronghold) |
| Legendary | Chaos · Cataclysm (Sacred Grove, Brand Stronghold) |
| Sacred | Cataclysm and endgame only |
Concrete examples from the maps overview:
| Tier | Typical source |
|---|---|
| Broken | Starter gear, white chests. |
| Common | White chests, low-tier elite kills. |
| Refined | Green chests, mid-tier mobs. |
| Exceptional | Elite kills, named zone chests. |
| Epic | Hard / Chaos elites, treasure-zone locks. |
| Legendary | Cataclysm elites, God Anchor endgame drops. |
| Sacred | Cataclysm elites, God Anchor endgame drops (chance-based). |
The launch accessory catalog (amulets, rings, gems) tops out at Legendary — Sacred-tier accessories are post-launch / endgame only.